Question to highpower shooters who owns a SCATT

Skill Level
Amateur/Hobby Shooter
Primary Discipline
High-power Rifle
SCATT Experience
Just Lurking
Joined
Aug 28, 2020
4 Posts
2 Helpful Votes
0 Best Q&A Answers
I would think at least a 2 second blackout period before the system is ready for the next rapid fire shot, but ideally it would be a user configurable setting. Interesting trace info would probably be the 1-2 second before the shot and a few hundreds after. This would let the shooter see triggering effects, if any.
 
Your highest shooting achievement
10m pistol French Championship qualifications
Skill Level
Amateur/Hobby Shooter
Primary Discipline
Air Pistol
SCATT Experience
Less than 1 year
Joined
May 13, 2020
194 Posts
122 Helpful Votes
2 Best Q&A Answers
I would think at least a 2 second blackout period before the system is ready for the next rapid fire shot, but ideally it would be a user configurable setting.
Indeed it would have to be user-configurable since repeated-shooting disciplines are so different from each other. You mention "rapid-fire" with 10 shots in 60 sec, while I gave the example of ISSF 25m standard pistol with 5 shots in 10 sec. Obviously in the latter case the shift between two shots would be after about 1/2 sec or less, as recovering from the recoil is part of aiming again, all of that in an average of 2 sec between shots.
 
Your highest shooting achievement
10m pistol French Championship qualifications
Skill Level
Amateur/Hobby Shooter
Primary Discipline
Air Pistol
SCATT Experience
Less than 1 year
Joined
May 13, 2020
194 Posts
122 Helpful Votes
2 Best Q&A Answers
I would think at least a 2 second blackout period before the system is ready for the next rapid fire shot, but ideally it would be a user configurable setting.
Indeed it would have to be user-configurable since repeated-shooting disciplines are so different from each other. You mention "rapid-fire" with 10 shots in 60 sec, while I gave the example of ISSF 25m standard pistol with 5 shots in 10 sec. Obviously in the latter case the shift between two shots would be after about 1/2 sec or less, as recovering from the recoil is part of aiming again, all of that in an average of 2 sec between shots.
This would let the shooter see triggering effects, if any.
Yes indeed, and you could also play with that parameter, increasing the delay to see more of possible triggering effect or bad recoil control, or decreasing it to see more of coming back on target for the next shot.
 
Top